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PROJECTS

Aurora

Aurora | Projectlab
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Aurora is a racing game based on the first race we win in life. The game centers around its beautiful art style.

 

I was brought in at the end of the project to balance the control system to improve the game experience. I was also in charge of publishing the game on itch.io 

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The project can be found here. 

The team page can be found here.

The Third Wave

The Third Wave | Global Game Jam 2017​

 

A game jam game based on the book by Todd Strasser (pen name Morton Rhue), about a social experiment by Ron Jones.

On this project I was in charge of the narrative and I worked as an artist, creating the characters and modifying stock images for our project. 

The project can be downloaded here.

Dream

 Watchers DEMO

Dream Watchers DEMO | Projectlab
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A project by Jitske Habekotté

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I was the lead designer in the concepting block for this narrative experience and next to overseeing the design I worked on the narrative. I was not involved after this first block. 

The Demo I worked on is not available online, however the finished product can be found here


 

Detour Drive

Detour Drive | Gamelab B

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Second gamelab game. A rally game where the player needs to plan their route though difficult terrain without destroying their vehicle. 

I was team-lead/producer on this project. 

The trailer can also be found here.

Monskey Hunt

Monskey Hunt | Gamelab C
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Monskey hunt was a tresure hunt and collection game for young kids. Parents would hide QR codes for the kids to find and scan with our app. By scanning the codes the kids can collect Monskeys and props for their Monskeys. 

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I was the team-lead on this team, and the concept was based on my first year Concept Design class' concept. 

The Grail

The Grail | Projectlab 
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A game where the player can traverse a peaceful island and play small games in a VR environment to practice balance, gait, and battle fear of falling. 

 

This project was an applied game used to help people with gait problems overcome them in therapy with the Motek GRAIL system. 

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I was the lead designer on this project for the first half year. The concept is by me, I did the research on gait related therapies and applicable knowledge for our game and I made the design documentation.

For any questions or to discuss possible work 
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